![]() Best Racing Wheels For F1 23: Xbox, PS5 & PC.F1 23 Compatible Racing Wheels & Controllers.I'm still testing around with fov and view settings, ATM went down from 45° to 40° (real fov would be 32°) and its good, but without a triple or wide-screen setup I couldn't imagine going more down towards realistic fov. ![]() Long story short, all those things and more are explained in the video that I posted above, very interesting. The more zoom out, the more you get away from realistic fov, but also the more you get a sense of speed because you see more things flying by your sides. That causes a distortion that changes sense of speed and overview, like a zooming out. That results in those both lines mentioned above ain't straight anymore, crinkled at the point where the lines enter from real world into virtual world (at the edges of the screen. That's why many people feel to make compromise and widen up the fov. Now depending on how far your eyes are away from the screen and your screen size, this can be very narrow and you literally see nothing at the side, which take away the sense of speed. Both lines between your eye to the sides of your screen remain straight going on in the virtual world. The angle of the triangle at the point where your eyes are defines the realistic fov (the result of the fov calculator). Imagine a triangle between your eyes and both sides of the screen. With monitors you are sitting in the real world and the monitor(s) are your window(s) into the virtual world. ![]() With VR it's so much easier to set everything up. With their experiment they confirm what I've been saying for years, the FOV is extremely important, but only works with the correct sitting position, which you can also adjust.Īs I have no problem with VR I love driving it, I look down slightly, position the seat position so that the virtual driver's seat belts line up with my body and everything fits. Tried this on a couple of other PCs and it's always the same. With higher FOV you will start to understeer everywhere. When your FOV is really small it's incredible how much faster the car gets w/o even trying. Now make your FOV something like 65 and pay special attention to the behavior of the car, especially through Ascari. Then switch to your preffered FOV to get rid of the narrow field of depth effect (even by doing that you will notice the difference). Bring your FOV to whatever FOV calculator says and do 3-4-5 laps at Monza and check you time. Originally posted by Olduvai:When we are talking about FOV here is a fun little experiment for all of you. So dont think you have to stick to a number because some calculator said thats right i think most would be happy somewhere between 40-60(try going up or down 5 at a time then dial it in once you find something close to what you enjoy/feel good driving) on ACC keep in mind not every sim using the same type of FOV so the numbers will differ on every game I honestly dont believe your going to make any huge gains off of having some special fov number the calculator told me 27 is what i should be using and that is not playable for me im sure this is because i played at the default 54 fov for hundreds of hours if your someone who played with a lower fov alot or maybe have a smaller monitor or something than a lower fov could work better its just trial and error. In the end its going to be what you adapt to better for me when i lower my fov to around 45 i literately drive right past braking zones and off the track it also feels very slow like the car does not accelerate anymore after 50 mph. ![]() Higher fov stretches the track out a bit straits seem longer speed feels faster on straits corners seem less sharp can see more stuff around car feels less shaky/bumpy hills are a little less noticeable or smoothed out seeming. The best way i can put it is lower FOV on ACC will basically zoom in a little but also makes the track almost shrink up straits seem shorter less track between corners and corners seem sharper hills seem bigger bumps are more noticeable and shaky also can cut out some scenery/trees/buildings also on straits the sense of speed is non existent but seems faster around corners sense corners appear sharper. Personally i like a more dashcam like view i use the cockpit cam (not the helmet one) 52 fov and zoom the distance forward so the cam is kind of in a more dashcam like view and turn the wheel and hands off(my own wheel and hands line up) also usually raise it up a touch so i can see the hood a little. If your hitting your braking zones and hitting the apex the way you want then your settings are good for you more or less. Yea i think FOV is very personal preference based.
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